pnmshear - shear a PNM image by a specified angle
[-noantialias] [-background=color] angle [pnmfile]
All options can be abbreviated to their shortest unique prefix. You may use two hyphens instead of one to designate an option. You may use either white space or equals signs between an option name and its value.
This program is part of Netpbm(1).
pnmshear reads a PNM image as input and shears it by the specified angle and produce a PNM image as output. If the input file is in color, the output will be too, otherwise it will be grayscale. The angle is in degrees (floating point), and measures this:
+-------+ +-------+ | | |\ \ | OLD | | \ NEW \ | | |an\ \ +-------+ |gle+-------+
If the angle is negative, it shears the other way:
+-------+ |-an+-------+ | | |gl/ / | OLD | |e/ NEW / | | |/ / +-------+ +-------+
The angle should not get too close to 90 or -90, or the resulting image will be unreasonably wide.
pnmshear does the shearing by looping over the source pixels and distributing fractions to each of the destination pixels. This has an "anti-aliasing" effect - it avoids jagged edges and similar artifacts. However, it also means that the original colors in the image are modified and there are typically more of them than you started with. If you need to keep precisely the same set of colors, see the -noantialias option. If the expanded palette is a problem, you can run the result through pnmquant.
Specify the color (color) as described for the argument of the pnm_parsecolor() library routine .
By default, if you don't specify this option, pnmshear selects what appears to it to be the background color of the original image. It determines this color rather simplistically, by taking an average of the colors of the two top corners of the image.
This option was new in Netpbm 10.37 (December 2006). Before that, pnmshear always behaved as is the default now.
Note that to ensure the output does not contain colors that are not in the input, you also must consider the background color. See the -background option.