If the correct password is typed, then the screen is unlocked and the X server is restored. When typing the password Control-U and Control-H are active as kill and erase respectively. To return to the locked screen, click in the small icon version of the changing pattern.
In the lower part of the password screen a text is displayed. This message is taken from the first file of the following that exists: $HOME/.xlocktext, $HOME/.plan, or $HOME/.signature.
On systems which support new BSD style authentication, the password may be prefixed by an authentication style followed by a colon (i.e. "style:password"). See the login.conf(5) for more information on authentication styles.
If you find a public terminal that has been locked by another user and there are no other terminals available, and the terminal appears to have been left idle for a while (normally more than 15 minutes), it is fair to try to reset the session in some manner.
In anenome mode it is means nothing.
In ant and ant3d modes this refers the number of ants.
In apollonian mode it is the number of possible ways to embed circles within a circle, all of integer curvature.
In atlantis mode it is the number of sharks.
In atunnels mode it is means nothing.
In ball mode it is the number of balls.
In bat mode it is the number of bats, could be less because of conflicts.
In blot mode this refers to the number of pixels rendered in the same color.
In bouboule mode it is the number of stars.
In bounce mode it is the number of balls, could be less because of conflicts.
In braid mode it is the upper bound number of strands.
In bubble mode it is the number of bubbles.
In bubble3d mode it is the number of bubbles.
In bug mode it is the number of bugs, could be less because of conflicts.
In cage mode it is means nothing.
In clock mode it is the percentage of the screen, but less than 100%.
In coral mode it is the number of seeds.
In crystal mode it is the number of polygons.
In daisy mode it is the number flowers that make a meadow.
In dclock mode it means nothing.
In deco mode it is the depth.
In demon mode this refers the number of colors.
In dilemma mode this refers the number of initial defectors.
In discrete mode it is the number of points.
In drift mode it is the number of levels to recurse (larger = more complex).
In dragon mode it means nothing.
In euler2d mode it is the number of segments.
In eyes mode it is the number of eyes.
In fadeplot mode it is the number of steps.
In fiberlamp it is the number of fibers.
In fire mode it is the number of fire particles (set it to 0 to have rain).
In flag mode it means nothing.
In flame mode it is the number of levels to recurse (larger = more complex).
In flow mode it is the number of bees.
In forest mode it is the number trees that make a forest.
In fzort mode it means nothing.
In galaxy mode it means the number of galaxies.
In gears mode it is the number of degrees to rotate the set of gears by.
In glplanet mode it is the number of hundredth degrees to roll the planet by.
In goop mode it is the number of blobs per plane.
In grav mode it is the number of planets.
In helix mode it means nothing.
In hop mode this refers to the number of pixels rendered in the same color.
In hyper mode it the number of dimensions.
In ico mode it is the ith platonic solid.
In ifs mode it means nothing.
In image mode it means it is the number of logos on screen at once.
In juggle mode it is time in milliseconds between a throw and the next catch.
In juggler3d mode it is time in milliseconds between a throw and the next catch.
In julia mode it is the depth of recursion.
In kaleid mode it is the number of pens.
In kumppa mode it means nothing.
In lament mode it means nothing.
In laser mode it is the number lasers.
In life and life3d modes it is the number of generations before a glider is introduced.
In life1d mode it means nothing.
In lisa mode it is the number of loops.
In lissie mode it is the number of worms.
In loop mode it is the number of flaws.
In mandelbrot mode it is the order.
In marquee mode it means nothing.
In matrix mode it means nothing.
In maze mode it means nothing.
In moebius mode it is means nothing.
In molecule mode it means nothing.
In morph3d mode it is the ith platonic solid.
In mountain mode it is the number of mountains.
In munch mode it means nothing.
In noof mode it means nothing.
In nose mode it means nothing.
In qix mode it is the number of points.
In pacman mode it means the number of ghosts.
In penrose mode it means nothing.
In petal mode it the greatest random number of petals.
In petri mode it means nothing.
In pipes mode it shows different joints, 0 random, 1 spherical, 2 bolted elbow, 3 elbow, and 4 alternating.
In polyominoes mode it means nothing.
In puzzle mode it the number of moves.
In pyro mode it is the maximum number flying rockets at one time.
In pyro2 mode it is means nothing.
In rain mode it is means nothing.
In roll mode it is the number of points.
In rotor mode it is the number of rotor thingys which whirr...
In rubik mode it is the number of moves.
In sballs mode it is the number of spheres.
In scooter mode it is the number of doors.
In shape mode it means nothing.
In sierpinski mode it is the number of points.
In skewb mode it is the number of moves.
In slip mode it means nothing.
In solitaire mode it means nothing.
In space mode it is the number of stars.
In sphere mode it means nothing.
In spiral mode it is the number of spirals.
In spline mode it is the number of points "splined".
In sproingies mode it is the number of sproingies.
In stairs mode it is means nothing.
In star mode it is the number of stars on the screen at once.
In starfish mode it means nothing.
In strange mode it means nothing.
In superquadrics mode its the number of horizontal and vertical lines in the superquadric.
In swirl mode it means the number of "knots".
In swarm mode it is the number of bees.
In t3d mode it means nothing.
In tetris mode it means nothing.
In text3d mode it means nothing.
In thornbird mode it is the number of points.
In triangular mode it is the number of mountains.
In tube mode it is a rectangle (= 1), an ellipse (= 2), or a polygon if greater.
In turtle mode it means nothing.
In vines mode it is draw a complete vine (= 0) or a portion (= 1).
In voters mode it means the number of parties, 2 or 3.
In wator mode it means the breed time for the fish.
In wire mode it means the length of the circuit.
In world mode it is the number of worlds.
In worm mode it is the number of worms.
In xcl mode it represents the number of planes.
In xjack mode it means nothing.
In blank mode it means nothing.
In bomb mode it means the number of minutes to autologout.
A negative count allows for randomness. The range from the minimum allowed nonnegative count for a particular mode to the ABS( count ) (or maximum allowed count , whichever is less).
The latest version is currently at:
Original Author:
with many additional contributors.
Permission to use, copy, modify, and distribute this software and its documentation for any purpose and without fee is hereby granted, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation.
This file is provided AS IS with no warranties of any kind. The author
shall have no liability with respect to the infringement of copyrights,
trade secrets or any patents by this file or any part thereof. In no
event will the author be liable for any lost revenue or profits or
other special, indirect and consequential damages.
The original BSD daemon is Copyright (c) 1988 Marshall Kirk McKusick.
All Rights Reserved.
DEC, HP, IBM, Linux, SCO, SGI, and Sun icons have their respective
copyrights.