If you have the "uncompress" program available, you can use this to read compressed files
open F, "uncompress -c $filename |"; while (<F>) { ...
Alternatively, if you have the "gunzip" program available, you can use this to read compressed files
open F, "gunzip -c $filename |"; while (<F>) { ...
and this to write compress files, if you have the "compress" program available
open F, "| compress -c $filename "; print F "data"; ... close F ;
If the "uncompress" or "gunzip" programs are available, you can use one of these workarounds to read ".tar.Z" files from "Archive::Tar"
Firstly with "uncompress"
use strict; use warnings; use Archive::Tar; open F, "uncompress -c $filename |"; my $tar = Archive::Tar->new(*F); ...
and this with "gunzip"
use strict; use warnings; use Archive::Tar; open F, "gunzip -c $filename |"; my $tar = Archive::Tar->new(*F); ...
Similarly, if the "compress" program is available, you can use this to write a ".tar.Z" file
use strict; use warnings; use Archive::Tar; use IO::File; my $fh = new IO::File "| compress -c >$filename"; my $tar = Archive::Tar->new(); ... $tar->write($fh); $fh->close ;
So, for example, say you have a file compressed with gzip that you want to recompress with bzip2. Here is all that is needed to carry out the recompression.
use IO::Uncompress::Gunzip ':all'; use IO::Compress::Bzip2 ':all'; my $gzipFile = "somefile.gz"; my $bzipFile = "somefile.bz2"; my $gunzip = new IO::Uncompress::Gunzip $gzipFile or die "Cannot gunzip $gzipFile: $GunzipError\n" ; bzip2 $gunzip => $bzipFile or die "Cannot bzip2 to $bzipFile: $Bzip2Error\n" ;
Note, there is a limitation of this technique. Some compression file formats store extra information along with the compressed data payload. For example, gzip can optionally store the original filename and Zip stores a lot of information about the original file. If the original compressed file contains any of this extra information, it will not be transferred to the new compressed file using the technique above.
No compression at all.
This is the default compression used when creating a zip file with "IO::Compress::Zip".
Only supported if the "IO-Compress-Bzip2" module is installed.
Only supported if the "IO-Compress-Lzma" module is installed.
If you are creating a Zip file using the one-shot interface, and any of the input files is greater than 4Gig, a zip64 complaint zip file will be created.
zip "really-large-file" => "my.zip";
Similarly with the one-shot interface, if the input is a buffer larger than 4 Gig, a zip64 complaint zip file will be created.
zip \$really_large_buffer => "my.zip";
The one-shot interface allows you to force the creation of a zip64 zip file by including the "Zip64" option.
zip $filehandle => "my.zip", Zip64 => 1;
If you want to create a zip64 zip file with the OO interface you must specify the "Zip64" option.
my $zip = new IO::Compress::Zip "whatever", Zip64 => 1;
When uncompressing with "IO-Uncompress-Unzip", it will automatically detect if the zip file is zip64.
If you intend to manipulate the Zip64 zip files created with "IO-Compress-Zip" using an external zip/unzip, make sure that it supports Zip64.
In particular, if you are using Info-Zip you need to have zip version 3.x or better to update a Zip64 archive and unzip version 6.x to read a zip64 archive.
An alternatively is the Info-Zip appnote. This is available from <ftp://ftp.info-zip.org/pub/infozip/doc/>
The primary site for gzip is <http://www.gzip.org>.
$ echo abc | gzip -c >x.gz $ echo def | gzip -c >>x.gz $ gunzip -c x.gz abc def
By default "IO::Uncompress::Gunzip" will not behave like the gunzip program. It will only uncompress the first gzip data stream in the file, as shown below
$ perl -MIO::Uncompress::Gunzip=:all -e 'gunzip "x.gz" => \*STDOUT' abc
To force "IO::Uncompress::Gunzip" to uncompress all the gzip data streams, include the "MultiStream" option, as shown below
$ perl -MIO::Uncompress::Gunzip=:all -e 'gunzip "x.gz" => \*STDOUT, MultiStream => 1' abc def
See the section titled ``The BGZF compression format'' in <http://samtools.github.io/hts-specs/SAMv1.pdf> for a definition of "bgzip".
$ echo abc | bzip2 -c >x.bz2 $ echo def | bzip2 -c >>x.bz2 $ bunzip2 -c x.bz2 abc def
By default "IO::Uncompress::Bunzip2" will not behave like the bunzip2 program. It will only uncompress the first bunzip2 data stream in the file, as shown below
$ perl -MIO::Uncompress::Bunzip2=:all -e 'bunzip2 "x.bz2" => \*STDOUT' abc
To force "IO::Uncompress::Bunzip2" to uncompress all the bzip2 data streams, include the "MultiStream" option, as shown below
$ perl -MIO::Uncompress::Bunzip2=:all -e 'bunzip2 "x.bz2" => \*STDOUT, MultiStream => 1' abc def
By default "IO::Uncompress::Bzip2" will only uncompress the first bzip2 data stream in a pbzip2 file. To uncompress the complete pbzip2 file you must include the "MultiStream" option, like this.
bunzip2 $input => \$output, MultiStream => 1 or die "bunzip2 failed: $Bunzip2Error\n";
package Apache::GZip; #File: Apache::GZip.pm use strict vars; use Apache::Constants ':common'; use Compress::Zlib; use IO::File; use constant GZIP_MAGIC => 0x1f8b; use constant OS_MAGIC => 0x03; sub handler { my $r = shift; my ($fh,$gz); my $file = $r->filename; return DECLINED unless $fh=IO::File->new($file); $r->header_out('Content-Encoding'=>'gzip'); $r->send_http_header; return OK if $r->header_only; tie *STDOUT,'Apache::GZip',$r; print($_) while <$fh>; untie *STDOUT; return OK; } sub TIEHANDLE { my($class,$r) = @_; # initialize a deflation stream my $d = deflateInit(-WindowBits=>-MAX_WBITS()) || return undef; # gzip header -- don't ask how I found out $r->print(pack("nccVcc",GZIP_MAGIC,Z_DEFLATED,0,time(),0,OS_MAGIC)); return bless { r => $r, crc => crc32(undef), d => $d, l => 0 },$class; } sub PRINT { my $self = shift; foreach (@_) { # deflate the data my $data = $self->{d}->deflate($_); $self->{r}->print($data); # keep track of its length and crc $self->{l} += length($_); $self->{crc} = crc32($_,$self->{crc}); } } sub DESTROY { my $self = shift; # flush the output buffers my $data = $self->{d}->flush; $self->{r}->print($data); # print the CRC and the total length (uncompressed) $self->{r}->print(pack("LL",@{$self}{qw/crc l/})); } 1;
Here's the Apache configuration entry you'll need to make use of it. Once set it will result in everything in the /compressed directory will be compressed automagically.
<Location /compressed> SetHandler perl-script PerlHandler Apache::GZip </Location>
Although at first sight there seems to be quite a lot going on in "Apache::GZip", you could sum up what the code was doing as follows --- read the contents of the file in "$r->filename", compress it and write the compressed data to standard output. That's all.
This code has to jump through a few hoops to achieve this because
"IO::Compress::Gzip" doesn't have that filehandle limitation (this was one of the reasons for writing it in the first place). So if "IO::Compress::Gzip" is used instead of "Compress::Zlib" the whole tied filehandle code can be removed. Here is the rewritten code.
package Apache::GZip; use strict vars; use Apache::Constants ':common'; use IO::Compress::Gzip; use IO::File; sub handler { my $r = shift; my ($fh,$gz); my $file = $r->filename; return DECLINED unless $fh=IO::File->new($file); $r->header_out('Content-Encoding'=>'gzip'); $r->send_http_header; return OK if $r->header_only; my $gz = new IO::Compress::Gzip '-', Minimal => 1 or return DECLINED ; print $gz $_ while <$fh>; return OK; }
or even more succinctly, like this, using a one-shot gzip
package Apache::GZip; use strict vars; use Apache::Constants ':common'; use IO::Compress::Gzip qw(gzip); sub handler { my $r = shift; $r->header_out('Content-Encoding'=>'gzip'); $r->send_http_header; return OK if $r->header_only; gzip $r->filename => '-', Minimal => 1 or return DECLINED ; return OK; } 1;
The use of one-shot "gzip" above just reads from "$r->filename" and writes the compressed data to standard output.
Note the use of the "Minimal" option in the code above. When using gzip for Content-Encoding you should always use this option. In the example above it will prevent the filename being included in the gzip header and make the size of the gzip data stream a slight bit smaller.
Firstly, here is code that uses "retr" to uncompressed a file as it is read from the FTP Server.
use Net::FTP; use IO::Uncompress::Gunzip qw(:all); my $ftp = new Net::FTP ... my $retr_fh = $ftp->retr($compressed_filename); gunzip $retr_fh => $outFilename, AutoClose => 1 or die "Cannot uncompress '$compressed_file': $GunzipError\n";
and this to compress a file as it is written to the FTP Server
use Net::FTP; use IO::Compress::Gzip qw(:all); my $stor_fh = $ftp->stor($filename); gzip "filename" => $stor_fh, AutoClose => 1 or die "Cannot compress '$filename': $GzipError\n";
As an example consider the structure of a zip file. This is a well-defined file format that mixes both compressed and uncompressed sections of data in a single file.
For the purposes of this discussion you can think of a zip file as sequence of compressed data streams, each of which is prefixed by an uncompressed local header. The local header contains information about the compressed data stream, including the name of the compressed file and, in particular, the length of the compressed data stream.
To illustrate how to use "InputLength" here is a script that walks a zip file and prints out how many lines are in each compressed file (if you intend write code to walking through a zip file for real see ``Walking through a zip file'' in IO::Uncompress::Unzip ). Also, although this example uses the zlib-based compression, the technique can be used by the other "IO::Uncompress::*" modules.
use strict; use warnings; use IO::File; use IO::Uncompress::RawInflate qw(:all); use constant ZIP_LOCAL_HDR_SIG => 0x04034b50; use constant ZIP_LOCAL_HDR_LENGTH => 30; my $file = $ARGV[0] ; my $fh = new IO::File "<$file" or die "Cannot open '$file': $!\n"; while (1) { my $sig; my $buffer; my $x ; ($x = $fh->read($buffer, ZIP_LOCAL_HDR_LENGTH)) == ZIP_LOCAL_HDR_LENGTH or die "Truncated file: $!\n"; my $signature = unpack ("V", substr($buffer, 0, 4)); last unless $signature == ZIP_LOCAL_HDR_SIG; # Read Local Header my $gpFlag = unpack ("v", substr($buffer, 6, 2)); my $compressedMethod = unpack ("v", substr($buffer, 8, 2)); my $compressedLength = unpack ("V", substr($buffer, 18, 4)); my $uncompressedLength = unpack ("V", substr($buffer, 22, 4)); my $filename_length = unpack ("v", substr($buffer, 26, 2)); my $extra_length = unpack ("v", substr($buffer, 28, 2)); my $filename ; $fh->read($filename, $filename_length) == $filename_length or die "Truncated file\n"; $fh->read($buffer, $extra_length) == $extra_length or die "Truncated file\n"; if ($compressedMethod != 8 && $compressedMethod != 0) { warn "Skipping file '$filename' - not deflated $compressedMethod\n"; $fh->read($buffer, $compressedLength) == $compressedLength or die "Truncated file\n"; next; } if ($compressedMethod == 0 && $gpFlag & 8 == 8) { die "Streamed Stored not supported for '$filename'\n"; } next if $compressedLength == 0; # Done reading the Local Header my $inf = new IO::Uncompress::RawInflate $fh, Transparent => 1, InputLength => $compressedLength or die "Cannot uncompress $file [$filename]: $RawInflateError\n" ; my $line_count = 0; while (<$inf>) { ++ $line_count; } print "$filename: $line_count\n"; }
The majority of the code above is concerned with reading the zip local header data. The code that I want to focus on is at the bottom.
while (1) { # read local zip header data # get $filename # get $compressedLength my $inf = new IO::Uncompress::RawInflate $fh, Transparent => 1, InputLength => $compressedLength or die "Cannot uncompress $file [$filename]: $RawInflateError\n" ; my $line_count = 0; while (<$inf>) { ++ $line_count; } print "$filename: $line_count\n"; }
The call to "IO::Uncompress::RawInflate" creates a new filehandle $inf that can be used to read from the parent filehandle $fh, uncompressing it as it goes. The use of the "InputLength" option will guarantee that at most $compressedLength bytes of compressed data will be read from the $fh filehandle (The only exception is for an error case like a truncated file or a corrupt data stream).
This means that once RawInflate is finished $fh will be left at the byte directly after the compressed data stream.
Now consider what the code looks like without "InputLength"
while (1) { # read local zip header data # get $filename # get $compressedLength # read all the compressed data into $data read($fh, $data, $compressedLength); my $inf = new IO::Uncompress::RawInflate \$data, Transparent => 1, or die "Cannot uncompress $file [$filename]: $RawInflateError\n" ; my $line_count = 0; while (<$inf>) { ++ $line_count; } print "$filename: $line_count\n"; }
The difference here is the addition of the temporary variable $data. This is used to store a copy of the compressed data while it is being uncompressed.
If you know that $compressedLength isn't that big then using temporary storage won't be a problem. But if $compressedLength is very large or you are writing an application that other people will use, and so have no idea how big $compressedLength will be, it could be an issue.
Using "InputLength" avoids the use of temporary storage and means the application can cope with large compressed data streams.
One final point --- obviously "InputLength" can only be used whenever you know the length of the compressed data beforehand, like here with a zip file.
IO::Compress::FAQ
File::GlobMapper, Archive::Zip, Archive::Tar, IO::Zlib
This program is free software; you can redistribute it and/or modify it under the same terms as Perl itself.