#include "SDL.h" #include "SDL_thread.h"
void SDL_DestroySemaphore(SDL_sem *sem);
SDL_DestroySemaphore destroys the semaphore pointed to by sem that was created by SDL_CreateSemaphore. It is not safe to destroy a semaphore if there are threads currently blocked waiting on it.
if (my_sem != NULL) { SDL_DestroySemaphore(my_sem); my_sem = NULL; }
SDL_CreateSemaphore, SDL_SemWait, SDL_SemTryWait, SDL_SemWaitTimeout, SDL_SemPost, SDL_SemValue