SDL_Rect
Section: SDL API Reference (3)
Updated: Tue 11 Sep 2001, 23:01
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NAME
SDL_Rect - Defines a rectangular area
STRUCTURE DEFINITION
typedef struct{
Sint16 x, y;
Uint16 w, h;
} SDL_Rect;
STRUCTURE DATA
- x, y
-
Position of the upper-left corner of the rectangle
- w, h
-
The width and height of the rectangle
DESCRIPTION
A SDL_Rect defines a rectangular area of pixels. It is used by SDL_BlitSurface to define blitting regions and by several other video functions.
SEE ALSO
SDL_BlitSurface, SDL_UpdateRect