SDL_VideoInfo
Section: SDL API Reference (3)
Updated: Tue 11 Sep 2001, 23:01
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NAME
SDL_VideoInfo - Video Target information
STRUCTURE DEFINITION
typedef struct{
Uint32 hw_available:1;
Uint32 wm_available:1;
Uint32 blit_hw:1;
Uint32 blit_hw_CC:1;
Uint32 blit_hw_A:1;
Uint32 blit_sw:1;
Uint32 blit_sw_CC:1;
Uint32 blit_sw_A:1;
Uint32 blit_fill;
Uint32 video_mem;
SDL_PixelFormat *vfmt;
} SDL_VideoInfo;
STRUCTURE DATA
- hw_available
-
Is it possible to create hardware surfaces?
- wm_available
-
Is there a window manager available
- blit_hw
-
Are hardware to hardware blits accelerated?
- blit_hw_CC
-
Are hardware to hardware colorkey blits accelerated?
- blit_hw_A
-
Are hardware to hardware alpha blits accelerated?
- blit_sw
-
Are software to hardware blits accelerated?
- blit_sw_CC
-
Are software to hardware colorkey blits accelerated?
- blit_sw_A
-
Are software to hardware alpha blits accelerated?
- blit_fill
-
Are color fills accelerated?
- video_mem
-
Total amount of video memory in Kilobytes
- vfmt
-
Pixel format of the video device
DESCRIPTION
This (read-only) structure is returned by SDL_GetVideoInfo. It contains information on either the 'best' available mode (if called before SDL_SetVideoMode) or the current video mode.
SEE ALSO
SDL_PixelFormat, SDL_GetVideoInfo