#include <tk.h> Tk_BindingTable Tk_CreateBindingTable(interp) Tk_DeleteBindingTable(bindingTable) unsigned long Tk_CreateBinding(interp, bindingTable, object, eventString, script, append) int Tk_DeleteBinding(interp, bindingTable, object, eventString) const char * Tk_GetBinding(interp, bindingTable, object, eventString) Tk_GetAllBindings(interp, bindingTable, object) Tk_DeleteAllBindings(bindingTable, object) Tk_BindEvent(bindingTable, eventPtr, tkwin, numObjects, objectPtr)
These procedures provide a general-purpose mechanism for creating and invoking bindings. Bindings are organized in terms of binding tables. A binding table consists of a collection of bindings plus a history of recent events. Within a binding table, bindings are associated with objects. The meaning of an object is defined by clients of the binding package. For example, Tk keeps uses one binding table to hold all of the bindings created by the bind command. For this table, objects are pointers to strings such as window names, class names, or other binding tags such as all. Tk also keeps a separate binding table for each canvas widget, which manages bindings created by the canvas's bind widget command; within this table, an object is either a pointer to the internal structure for a canvas item or a Tk_Uid identifying a tag.
The procedure Tk_CreateBindingTable creates a new binding table and associates interp with it (when bindings in the table are invoked, the scripts will be evaluated in interp). Tk_CreateBindingTable returns a token for the table, which must be used in calls to other procedures such as Tk_CreateBinding or Tk_BindEvent.
Tk_DeleteBindingTable frees all of the state associated with a binding table. Once it returns the caller should not use the bindingTable token again.
Tk_CreateBinding adds a new binding to an existing table. The object argument identifies the object with which the binding is to be associated, and it may be any one-word value. Typically it is a pointer to a string or data structure. The eventString argument identifies the event or sequence of events for the binding; see the documentation for the bind command for a description of its format. script is the Tcl script to be evaluated when the binding triggers. append indicates what to do if there already exists a binding for object and eventString: if append is zero then script replaces the old script; if append is non-zero then the new script is appended to the old one. Tk_CreateBinding returns an X event mask for all the events associated with the bindings. This information may be useful to invoke XSelectInput to select relevant events, or to disallow the use of certain events in bindings. If an error occurred while creating the binding (e.g., eventString refers to a non-existent event), then 0 is returned and an error message is left as the result of interpreter interp.
Tk_DeleteBinding removes from bindingTable the binding given by object and eventString, if such a binding exists. Tk_DeleteBinding always returns TCL_OK. In some cases it may reset the interpreter result to the default empty value.
Tk_GetBinding returns a pointer to the script associated with eventString and object in bindingTable. If no such binding exists then NULL is returned and an error message is left as the result of interpreter interp.
Tk_GetAllBindings returns in interp's result a list of all the event strings for which there are bindings in bindingTable associated with object. If there are no bindings for object, the result will be an empty string.
Tk_DeleteAllBindings deletes all of the bindings in bindingTable that are associated with object.
Tk_BindEvent is called to process an event. It makes a copy of the event in an internal history list associated with the binding table, then it checks for bindings that match the event. Tk_BindEvent processes each of the objects pointed to by objectPtr in turn. For each object, it finds all the bindings that match the current event history, selects the most specific binding using the priority mechanism described in the documentation for bind, and invokes the script for that binding. If there are no matching bindings for a particular object, then the object is skipped. Tk_BindEvent continues through all of the objects, handling exceptions such as errors, break, and continue as described in the documentation for bind.