GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap )
glBitmap takes seven arguments. The first pair specifies the width and height of the bitmap image. The second pair specifies the location of the bitmap origin relative to the lower left corner of the bitmap image. The third pair of arguments specifies x and y offsets to be added to the current raster position after the bitmap has been drawn. The final argument is a pointer to the bitmap image itself.
The bitmap image is interpreted like image data for the glDrawPixels command, with width and height corresponding to the width and height arguments of that command, and with type set to GL_BITMAP and format set to GL_COLOR_INDEX. Modes specified using glPixelStore affect the interpretation of bitmap image data; modes specified using glPixelTransfer do not.
If the current raster position is invalid, glBitmap is ignored. Otherwise, the lower left corner of the bitmap image is positioned at the window coordinates
where $ ( x sub r , y sub r ) $ is the raster position
and $ ( x sub o , y sub o ) $ is the bitmap origin.
Fragments are then generated for each pixel corresponding to a 1 (one)
in the bitmap image.
These fragments are generated using the current raster z coordinate,
color or color index, and current raster texture coordinates.
They are then treated just as if they had been generated
by a point, line, or polygon,
including texture mapping,
fogging,
and all per-fragment operations such as alpha and depth testing.
After the bitmap has been drawn, the x and y coordinates of the current raster position are offset by xmove and ymove. No change is made to the z coordinate of the current raster position, or to the current raster color, texture coordinates, or index.
GL_INVALID_OPERATION is generated if glBitmap is executed between the execution of glBegin and the corresponding execution of glEnd.