GLCLIENTWAITSYNC
Section: [FIXME: manual] (3G)
Updated: 01/26/2021
Page Index
NAME
glClientWaitSync - block and wait for a sync object to become signaled
C SPECIFICATION
-
GLenum glClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout);
PARAMETERS
sync
-
- The sync object whose status to wait on.
flags
-
A bitfield controlling the command flushing behavior.
flags
may be
GL_SYNC_FLUSH_COMMANDS_BIT.
timeout
-
The timeout, specified in nanoseconds, for which the implementation should wait for
sync
to become signaled.
DESCRIPTION
glClientWaitSync
causes the client to block and wait for the sync object specified by
sync
to become signaled. If
sync
is signaled when
glClientWaitSync
is called,
glClientWaitSync
returns immediately, otherwise it will block and wait for up to
timeout
nanoseconds for
sync
to become signaled.
The return value is one of four status values:
-
•
GL_ALREADY_SIGNALED
indicates that
sync
was signaled at the time that
glClientWaitSync
was called.
-
•
GL_TIMEOUT_EXPIRED
indicates that at least
timeout
nanoseconds passed and
sync
did not become signaled.
-
•
GL_CONDITION_SATISFIED
indicates that
sync
was signaled before the timeout expired.
-
•
GL_WAIT_FAILED
indicates that an error occurred. Additionally, an OpenGL error will be generated.
NOTES
glClientWaitSync
is available only if the GL version is 3.2 or greater.
ERRORS
GL_INVALID_VALUE
is generated if
sync
is not the name of an existing sync object.
GL_INVALID_VALUE
is generated if
flags
contains any unsupported flag.
VERSION SUPPORT
|
OpenGL Version
|
Function / Feature Name
|
2.0
|
2.1
|
3.0
|
3.1
|
3.2
|
3.3
|
4.0
|
4.1
|
4.2
|
4.3
|
4.4
|
4.5
|
glClientWaitSync
|
-
|
-
|
-
|
-
|
✔
|
✔
|
✔
|
✔
|
✔
|
✔
|
✔
|
✔
|
SEE ALSO
glFenceSync(),
glIsSync()
glWaitSync()
COPYRIGHT
Copyright
©
2010-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999.
m[blue]http://opencontent.org/openpub/m[].
COPYRIGHT
Copyright © 2010-2014 Khronos Group