GLDELETETEXTURES

Section: [FIXME: manual] (3G)
Updated: 01/26/2021
Page Index
 

NAME

glDeleteTextures - delete named textures  

C SPECIFICATION

void glDeleteTextures(GLsizei n, const GLuint * textures);
 

PARAMETERS

n

Specifies the number of textures to be deleted.

textures

Specifies an array of textures to be deleted.
 

DESCRIPTION

glDeleteTextures deletes n textures named by the elements of the array textures. After a texture is deleted, it has no contents or dimensionality, and its name is free for reuse (for example by glGenTextures()). If a texture that is currently bound is deleted, the binding reverts to 0 (the default texture).

glDeleteTextures silently ignores 0's and names that do not correspond to existing textures.  

ERRORS

GL_INVALID_VALUE is generated if n is negative.  

ASSOCIATED GETS

glIsTexture()  

VERSION SUPPORT

OpenGL Version
Function / Feature Name 2.0 2.1 3.0 3.1 3.2 3.3 4.0 4.1 4.2 4.3 4.4 4.5
glDeleteTextures

 

SEE ALSO

glBindTexture(), glCopyTexImage1D(), glCopyTexImage2D(), glGenTextures(), glGet(), glGetTexParameter(), glTexImage1D(), glTexImage2D(), glTexParameter()  

COPYRIGHT

Copyright © 1991-2006 Silicon Graphics, Inc. Copyright © 2010-2014 Khronos Group. This document is licensed under the SGI Free Software B License. For details, see m[blue]http://oss.sgi.com/projects/FreeB/m[].  

COPYRIGHT


Copyright © 1991-2006 Silicon Graphics, Inc.
Copyright © 2010-2014 Khronos Group


 

Index

NAME
C SPECIFICATION
PARAMETERS
DESCRIPTION
ERRORS
ASSOCIATED GETS
VERSION SUPPORT
SEE ALSO
COPYRIGHT
COPYRIGHT