GLEDGEFLAG
Section: Misc. Reference Manual Pages (3G)
Page Index
 
NAME
glEdgeFlag, glEdgeFlagv
- flag edges as either boundary or nonboundary
 
C SPECIFICATION
void 
glEdgeFlag(
GLboolean 
flag )
 
PARAMETERS
- flag
- 
Specifies the current edge flag value,
either GL_TRUE or GL_FALSE. The initial value is GL_TRUE.
C SPECIFICATION
void 
glEdgeFlagv(
const GLboolean 
*flag )
 
PARAMETERS
- flag
- 
Specifies a pointer to an array that contains a single boolean element,
which replaces the current edge flag value.
DESCRIPTION
Each vertex of a polygon,
separate triangle,
or separate quadrilateral specified between a 
glBegin/
glEnd pair
is marked as the start of either a boundary or nonboundary edge.
If the current edge flag is true when the vertex is specified,
the vertex is marked as the start of a boundary edge.
Otherwise, the vertex is marked as the start of a nonboundary edge.
glEdgeFlag sets the edge flag bit to 
GL_TRUE if 
flag is 
GL_TRUE,
and to 
GL_FALSE otherwise.
The vertices of connected triangles and connected quadrilaterals are always
marked as boundary,
regardless of the value of the edge flag.
Boundary and nonboundary edge flags on vertices are significant only if
GL_POLYGON_MODE is set to GL_POINT or GL_LINE.
See glPolygonMode.
 
NOTES
The current edge flag can be updated at any time.
In particular,
glEdgeFlag can be called between a call to 
glBegin and the corresponding
call to 
glEnd.
 
ASSOCIATED GETS
glGet with argument 
GL_EDGE_FLAG
 
SEE ALSO
glBegin(3G),
glEdgeFlagPointer(3G),
glPolygonMode(3G)