GLINDEXMASK
Section: Misc. Reference Manual Pages (3G)
Page Index
NAME
glIndexMask
- control the writing of individual bits in the color index buffers
C SPECIFICATION
void
glIndexMask(
GLuint
mask )
delim $$
PARAMETERS
- mask
-
Specifies a bit mask to enable and disable the writing of individual bits
in the color index buffers.
Initially, the mask is all 1's.
DESCRIPTION
glIndexMask controls the writing of individual bits in the color index buffers.
The least significant $n$ bits of
mask,
where $n$ is the number of bits in a color index buffer,
specify a mask.
Where a 1 (one) appears in the mask,
it's possible to write to the corresponding bit in the color index
buffer (or buffers).
Where a 0 (zero) appears,
the corresponding bit is write-protected.
This mask is used only in color index mode,
and it affects only the buffers currently selected for writing
(see glDrawBuffer).
Initially, all bits are enabled for writing.
ERRORS
GL_INVALID_OPERATION is generated if
glIndexMask
is executed between the execution of
glBegin
and the corresponding execution of
glEnd.
ASSOCIATED GETS
glGet with argument
GL_INDEX_WRITEMASK
SEE ALSO
glColorMask(3G),
glDepthMask(3G),
glDrawBuffer(3G),
glIndex(3G),
glIndexPointer(3G),
glStencilMask(3G)