target
renderbuffer
internalformat
width
height
glRenderbufferStorage is equivalent to calling glRenderbufferStorageMultisample() with the samples set to zero, and glNamedRenderbufferStorage is equivalent to calling glNamedRenderbufferStorageMultisample with the samples set to zero.
For glRenderbufferStorage, the target of the operation, specified by target must be GL_RENDERBUFFER. For glNamedRenderbufferStorage, renderbuffer must be a name of an existing renderbuffer object. internalformat specifies the internal format to be used for the renderbuffer object's storage and must be a color-renderable, depth-renderable, or stencil-renderable format. width and height are the dimensions, in pixels, of the renderbuffer. Both width and height must be less than or equal to the value of GL_MAX_RENDERBUFFER_SIZE.
Upon success, glRenderbufferStorage and glNamedRenderbufferStorage delete any existing data store for the renderbuffer image and the contents of the data store after calling glRenderbufferStorage are undefined.
GL_INVALID_ENUM is generated by glRenderbufferStorage if target is not GL_RENDERBUFFER.
GL_INVALID_OPERATION is generated by glNamedRenderbufferStorage if renderbuffer is not the name of an existing renderbuffer object.
GL_INVALID_VALUE is generated if either of width or height is negative, or greater than the value of GL_MAX_RENDERBUFFER_SIZE.
GL_INVALID_ENUM is generated if internalformat is not a color-renderable, depth-renderable, or stencil-renderable format.
GL_OUT_OF_MEMORY is generated if the GL is unable to create a data store of the requested size.
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OpenGL Version
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Function / Feature Name | 2.0 | 2.1 | 3.0 | 3.1 | 3.2 | 3.3 | 4.0 | 4.1 | 4.2 | 4.3 | 4.4 |
4.5
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glNamedRenderbufferStorage | - | - | - | - | - | - | - | - | - | - | - |
✔
|
glRenderbufferStorage | - | - | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
✔
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glGenRenderbuffers(), glBindRenderbuffer(),
glNamedRenderbufferStorageMultisample, glRenderbufferStorageMultisample(), glFramebufferRenderbuffer(), glDeleteRenderbuffers()
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