void snmp_sess_init ( netsnmp_session*sess);
netsnmp_session* snmp_open ( netsnmp_session *sess);
int snmp_send ( netsnmp_session *session,
int snmp_async_send ( netsnmp_session *session,
int snmp_select_info ( int * numfds,fd_set *fdset,
void snmp_read ( fd_set *fdset);
void snmp_timeout ( void );
int snmp_synch_response ( netsnmp_session *session,
int snmp_close ( netsnmp_session *session);
int snmp_close_sessions ( void );
char *snmp_api_errstring ( intsnmperr);
void snmp_perror ( char *msg);
void snmp_sess_perror (char *msg,netsnmp_session *sess);
Snmp_open returns a pointer to a newly-formed netsnmp_session object, which the application must use to reference the active SNMP session.
snmp_send and snmp_async_send() each take as input a pointer to a netsnmp_pdu object. This structure contains information that describes a transaction that will be performed over an open session.
Consult snmp_api.h for the definitions of these structures.
With the snmp_async_send() call, snmp_read will invoke the specified callback when the response is received.
Snmp_read, snmp_select_info, and snmp_timeout provide an interface for the use of the select(2) system call so that SNMP transactions can occur asynchronously.
Snmp_select_info is given the information that would have been passed to select in the absence of SNMP. For example, this might include window update information. This information is modified so that SNMP will get the service it requires from the call to select. In this case, numfds, fdset, and timeout correspond to the nfds, readfds, and timeout arguments to select, respectively. The only exception is that timeout must always point to an allocated (but perhaps uninitialized) struct timeval. If timeout would have been passed as NULL, block is set to true, and timeout is treated as undefined. This same rule applies upon return from snmp_select_info.
After calling snmp_select_info, select is called with the returned data. When select returns, snmp_read should be called with the fd_set returned from select to read each SNMP socket that has input. If select times out, snmp_timeout should be called to see if the timeout was intended for SNMP.
snmp_synch_response is a convenience routine that will send the request, wait for the response and process it before returning. See the descriptions of snmp_send , snmp_read etc for details.
Previous versions of the library used snmp_get_errno to read the global variable snmp_errno which may have held the error status within the SNMP library. The existing method snmp_perror should be used to log ASN.1 coding errors only.
The new method snmp_sess_perror is provided to capture errors that occur during the processing of a particular SNMP session. Snmp_sess_perror calls snmp_error function to obtain the "C" library error errno , the SNMP library error snmperr , and the SNMP library detailed error message that is associated with an error that occurred during a given session.
Note that in all cases except one, snmp_sess_perror should be handed the netsnmp_session * pointer returned from snmp_open. If snmp_open returns a null pointer, pass the INPUT netsnmp_session * pointer used to call snmp_open.
Error return status from snmp_close and snmp_send is indicated by return of 0. A successful status will return a 1 for snmp_close and the request id of the packet for snmp_send. Upon successful return from snmp_send the pdu will be freed by the library.
Consult snmp_api.h for the complete set of SNMP library error values. The SNMP library error value snmperr can be one of the following values:
A string representation of the error code can be obtained with snmp_api_errstring, and a standard error message may be printed using snmp_perror that functions like the perror standard routine.