rtcFilterIntersection - invokes the intersection filter function
#include <embree3/rtcore.h> void rtcFilterIntersection( const struct RTCIntersectFunctionNArguments* args, const struct RTCFilterFunctionNArguments* filterArgs );
The rtcFilterIntersection function can be called inside an RTCIntersectFunctionN callback function to invoke the intersection filter registered to the geometry and stored inside the context. For this an RTCFilterFunctionNArguments structure must be created (see rtcSetGeometryIntersectFilterFunction) which basically consists of a valid mask, a hit packet to filter, the corresponding ray packet, and the packet size. After the invocation of rtcFilterIntersection, only rays that are still valid (valid mask set to -1) should update a hit.
For performance reasons this function does not do any error checks, thus will not set any error flags on failure.
[rtcFilterOcclusion], [rtcSetGeometryIntersectFunction]