rtcSetGeometrySubdivisionMode
Section: Embree Ray Tracing Kernels 3 (3)
Updated:
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NAME
-
rtcSetGeometrySubdivisionMode - sets the subdivision mode
of a subdivision geometry
SYNOPSIS
-
#include <embree3/rtcore.h>
void rtcSetGeometrySubdivisionMode(
RTCGeometry geometry,
unsigned int topologyID,
enum RTCSubdivisionMode mode
);
DESCRIPTION
The rtcSetGeometrySubdivisionMode function sets the subdivision
mode (mode parameter) for the topology (topologyID
parameter) of the specified subdivision geometry (geometry
parameter).
The subdivision modes can be used to force linear interpolation for
certain parts of the subdivision mesh:
- •
-
RTC_SUBDIVISION_MODE_NO_BOUNDARY: Boundary patches are ignored.
This way each rendered patch has a full set of control vertices.
- •
-
RTC_SUBDIVISION_MODE_SMOOTH_BOUNDARY: The sequence of boundary
control points are used to generate a smooth B-spline boundary curve
(default mode).
- •
-
RTC_SUBDIVISION_MODE_PIN_CORNERS: Corner vertices are pinned to
their location during subdivision.
- •
-
RTC_SUBDIVISION_MODE_PIN_BOUNDARY: All vertices at the border
are pinned to their location during subdivision.
This way the boundary is interpolated linearly.
This mode is typically used for texturing to also map texels at the
border of the texture to the mesh.
- •
-
RTC_SUBDIVISION_MODE_PIN_ALL: All vertices at the border are
pinned to their location during subdivision.
This way all patches are linearly interpolated.
EXIT STATUS
On failure an error code is set that can be queried using
rtcGetDeviceError.
SEE ALSO
[RTC_GEOMETRY_TYPE_SUBDIVISION]