use Munin::Node::OS; my $uid = Munin::Node::OS->get_uid('foo'); my $host = Munin::Node::OS->get_fq_hostname();
$uid = $class->get_uid($user)
Returns the user ID. $user might either be a user name or a user ID. Returns undef if the user doesn't exist.
$gid = $class->get_gid($group)
Returns the group ID. $group might either be a group name or a group ID. Returns undef if the group doesn't exist.
$host = $class->get_fq_hostname()
Returns the fully qualified host name of the machine.
$bool = $class->check_perms_if_paranoid($target);
If paranoia is enabled, returns false unless $target is owned by root, and has safe permissions. If $target is a file, also checks the directory it inhabits.
$result = run_as_child($timeout, $coderef, @arguments);
Creates a child process to run $code and waits for up to $timeout seconds for it to complete. Returns a hashref containing the following keys:
System errors will cause it to carp.
$class->reap_child_group($pid);
Sends SIGHUP and SIGKILL to the process group identified by $pid.
Sleeps for 2 seconds between SIGHUP and SIGKILL.
my $bool = $class->possible_to_signal_process($pid)
Check whether it's possible to send a signal to $pid (that means, to be brief, that the process is owned by the same user, or we are the super-user). This is a useful way to check that a child process is alive (even if only as a zombie) and hasn't changed its UID.
eval { $class->set_effective_user_id($uid); }; if ($@) { # Failed to set EUID }
The name says it all ...