Section: XScreenSaver manual (6)
Updated: 5.40 (12-Aug-2018)
peepers - floating eyeballs.
[-mode bounce | scroll | random]
Eyeballs. They float. They bounce. They stare at your cursor.
- -visual visual
Specify which visual to use. Legal values are the name of a visual class,
or the id number (decimal or hex) of a specific visual.
Draw on a newly-created window. This is the default.
Draw on the root window.
- -delay number
Per-frame delay, in microseconds. Default: 30000 (0.03 seconds).
- -speed number
Animation speed. 2.0 means twice as fast, 0.5 means half as fast.
- -count number
Number of eyes. 0 means random.
- -mode bounce
The eyeballs bounce onto the screen from the bottom. Like a cow.
- -mode scroll
The eyeballs scroll in from the left and right.
- -mode xeyes
The eyeballs remain stationary, but always turn to stare at the mouse
pointer, wherever it happens to be on the screen. Perhaps best used
in conjunction with -count 2.
- -mode beholder
Render a ball made of eyeballs, all looking at you. Valid -count
values are 20, 80, 320 or 1280.
- -wireframe | -no-wireframe
Render in wireframe instead of solid.
- -fps | -no-fps
Whether to show a frames-per-second display at the bottom of the screen.
to get the default host and display number.
to get the name of a resource file that overrides the global resources
stored in the RESOURCE_MANAGER property.
Copyright © 2018 by Jamie Zawinski. Permission to use, copy, modify,
distribute, and sell this software and its documentation for any purpose is
hereby granted without fee, provided that the above copyright notice appear
in all copies and that both that copyright notice and this permission notice
appear in supporting documentation. No representations are made about the
suitability of this software for any purpose. It is provided "as is" without
express or implied warranty.