blaster
Section: XScreenSaver manual (6x)
Updated: 6.00-1.fc34 (02-Apr-2021)
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NAME
blaster - simulation of space combat
SYNOPSIS
blaster
[-display
host:display.screen]
[-visual
visual]
[-window]
[-root]
[-num_robots
number]
[-num_lasers
number]
[-num_stars
number]
[-delay
number]
[-fps]
DESCRIPTION
Draws a simulation of flying space-combat robots (cleverly disguised as
colored circles) doing battle in front of a moving star field.
OPTIONS
- -visual visual
-
Specify which visual to use. Legal values are the name of a visual class,
or the id number (decimal or hex) of a specific visual.
- -window
-
Draw on a newly-created window. This is the default.
- -root
-
Draw on the root window.
- -num_robots number
-
Robots. 2 - 50. Default: 5.
- -num_lasers number
-
Lasers. 1 - 100. Default: 3.
- -num_stars number
-
Stars. 5 - 200. Default: 50.
- -delay number
-
Per-frame delay, in microseconds. Default: 10000 (0.01 seconds.).
- -fps
-
Display the current frame rate and CPU load.
ENVIRONMENT
- DISPLAY
-
to get the default host and display number.
- XENVIRONMENT
-
to get the name of a resource file that overrides the global resources
stored in the RESOURCE_MANAGER property.
SEE ALSO
X(1),
xscreensaver(1)
COPYRIGHT
Copyright © 2002 by Jonathan Lin. Permission to use, copy, modify,
distribute, and sell this software and its documentation for any purpose is
hereby granted without fee, provided that the above copyright notice appear
in all copies and that both that copyright notice and this permission notice
appear in supporting documentation. No representations are made about the
suitability of this software for any purpose. It is provided "as is" without
express or implied warranty.
AUTHOR
Jonathan Lin.