Section: OpenSSL (7)
passphrase-encoding - How diverse parts of OpenSSL treat pass phrases character encoding
In a modern world with all sorts of character encodings, the treatment of pass
phrases has become increasingly complex.
This manual page attempts to give an overview over how this problem is
currently addressed in different parts of the OpenSSL library.
The general case
The OpenSSL library doesn't treat pass phrases in any special way as a general
rule, and trusts the application or user to choose a suitable character set
and stick to that throughout the lifetime of affected objects.
This means that for an object that was encrypted using a pass phrase encoded in
that object needs to be decrypted using a pass phrase encoded in
Using the wrong encoding is expected to cause a decryption failure.
PKCS#12 is a bit different regarding pass phrase encoding.
The standard stipulates that the pass phrase shall be encoded as an ASN.1
BMPString, which consists of the code points of the basic multilingual plane,
encoded in big endian (UCS-2 BE
OpenSSL tries to adapt to this requirements in one of the following manners:
Treats the received pass phrase as UTF-8 encoded and tries to re-encode it to
UTF-16 (which is the same as UCS-2 for characters U+0000 to U+D7FF and U+E000
to U+FFFF, but becomes an expansion for any other character), or failing that,
proceeds with step 2.
Assumes that the pass phrase is encoded in ASCII or ISO-8859-1 and
opportunistically prepends each byte with a zero byte to obtain the UCS-2
encoding of the characters, which it stores as a BMPString.
Note that since there is no check of your locale, this may produce UCS-2 /
UTF-16 characters that do not correspond to the original pass phrase characters
for other character sets, such as any ISO-8859-X encoding other than
ISO-8859-1 (or for Windows, CP 1252 with exception for the extra ``graphical''
characters in the 0x80-0x9F range).
OpenSSL versions older than 1.1.0 do variant 2 only, and that is the reason why
OpenSSL still does this, to be able to read files produced with older versions.
It should be noted that this approach isn't entirely fault free.
A pass phrase encoded in ISO-8859-2 could very well have a sequence such as
0xC3 0xAF (which is the two characters ``LATIN CAPITAL LETTER A WITH BREVE''
and ``LATIN CAPITAL LETTER Z WITH DOT ABOVE'' in ISO-8859-2 encoding), but would
be misinterpreted as the perfectly valid UTF-8 encoded code point U+00EF (LATIN
SMALL LETTER I WITH DIARESIS) if the pass phrase doesn't contain anything that
would be invalid UTF-8.
A pass phrase that contains this kind of byte sequence will give a different
outcome in OpenSSL 1.1.0 and newer than in OpenSSL older than 1.1.0.
0x00 0xC3 0x00 0xAF # OpenSSL older than 1.1.0
0x00 0xEF # OpenSSL 1.1.0 and newer
On the same accord, anything encoded in UTF-8 that was given to OpenSSL older
than 1.1.0 was misinterpreted as ISO-8859-1 sequences.
(7) acts as a general interface to access all kinds of objects,
potentially protected with a pass phrase, a PIN
or something else.
stipulates that pass phrases should be UTF-8
encoded, and that any
other pass phrase encoding may give undefined results.
relies on the application to ensure UTF-8
encoding, and doesn't check
that this is the case, so what it gets, it will also pass to the underlying
This section assumes that you know what pass phrase was used for encryption,
but that it may have been encoded in a different character encoding than the
one used by your current input method.
For example, the pass phrase may have been used at a time when your default
encoding was ISO-8859-1
(i.e. ``nai.ve'' resulting in the byte sequence 0x6E 0x61
0xEF 0x76 0x65), and you're now in an environment where your default encoding
(i.e. ``nai.ve'' resulting in the byte sequence 0x6E 0x61 0xC3 0xAF 0x76
Whenever it's mentioned that you should use a certain character encoding, it
should be understood that you either change the input method to use the
mentioned encoding when you type in your pass phrase, or use some suitable tool
to convert your pass phrase from your default encoding to the target encoding.
Also note that the sub-sections below discuss human readable pass phrases.
This is particularly relevant for PKCS#12 objects, where human readable pass
phrases are assumed.
For other objects, it's as legitimate to use any byte sequence (such as a
sequence of bytes from `/dev/urandom` that's been saved away), which makes any
character encoding discussion irrelevant; in such cases, simply use the same
byte sequence as it is.
Creating new objects
For creating new pass phrase protected objects, make sure the pass phrase is
encoded using UTF-8.
This is default on most modern Unixes, but may involve an effort on other
Specifically for Windows, setting the environment variable
will have anything entered on [Windows] console prompt
converted to UTF-8
(command line and separately prompted pass phrases alike).
Opening existing objects
For opening pass phrase protected objects where you know what character
encoding was used for the encryption pass phrase, make sure to use the same
For opening pass phrase protected objects where the character encoding that was
used is unknown, or where the producing application is unknown, try one of the
Try the pass phrase that you have as it is in the character encoding of your
It's possible that its byte sequence is exactly right.
Convert the pass phrase to UTF-8 and try with the result.
Specifically with PKCS#12, this should open up any object that was created
according to the specification.
Do a nai.ve (i.e. purely mathematical) ISO-8859-1 to UTF-8 conversion and try
with the result.
This differs from the previous attempt because ISO-8859-1 maps directly to
U+0000 to U+00FF, which other non-UTF-8 character sets do not.
This also takes care of the case when a UTF-8 encoded string was used with
OpenSSL older than 1.1.0.
(for example, "i.", which is 0xC3 0xAF when encoded in UTF-8, would become 0xC3
0x83 0xC2 0xAF when re-encoded in the nai.ve manner.
The conversion to BMPString would then yield 0x00 0xC3 0x00 0xA4 0x00 0x00, the
erroneous/non-compliant encoding used by OpenSSL older than 1.1.0)
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Licensed under the OpenSSL license (the ``License''). You may not use
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