#include <curl/curl.h> CURLMcode curl_multi_socket(CURLM * multi_handle, curl_socket_t sockfd, int *running_handles); CURLMcode curl_multi_socket_all(CURLM *multi_handle, int *running_handles);
At return, the integer running_handles points to will contain the number of still running easy handles within the multi handle. When this number reaches zero, all transfers are complete/done. Note that when you call curl_multi_socket_action(3) on a specific socket and the counter decreases by one, it DOES NOT necessarily mean that this exact socket/transfer is the one that completed. Use curl_multi_info_read(3) to figure out which easy handle that completed.
The curl_multi_socket_action(3) functions inform the application about updates in the socket (file descriptor) status by doing none, one, or multiple calls to the socket callback function set with the CURLMOPT_SOCKETFUNCTION(3) option to curl_multi_setopt(3). They update the status with changes since the previous time the callback was called.
Get the timeout time by setting the CURLMOPT_TIMERFUNCTION(3) option with curl_multi_setopt(3). Your application will then get called with information on how long to wait for socket actions at most before doing the timeout action: call the curl_multi_socket_action(3) function with the sockfd argument set to CURL_SOCKET_TIMEOUT. You can also use the curl_multi_timeout(3) function to poll the value at any given time, but for an event-based system using the callback is far better than relying on polling the timeout value.
Force libcurl to (re-)check all its internal sockets and transfers instead of just a single one by calling curl_multi_socket_all(3). Note that there should not be any reason to use this function!
The socket callback function uses a prototype like this
int curl_socket_callback(CURL *easy, /* easy handle */ curl_socket_t s, /* socket */ int action, /* see values below */ void *userp, /* private callback pointer */ void *socketp); /* private socket pointer */The callback MUST return 0.
The easy argument is a pointer to the easy handle that deals with this particular socket. Note that a single handle may work with several sockets simultaneously.
The s argument is the actual socket value as you use it within your system.
The action argument to the callback has one of five values:
The socketp argument is a private pointer you have previously set with curl_multi_assign(3) to be associated with the s socket. If no pointer has been set, socketp will be NULL. This argument is of course a service to applications that want to keep certain data or structs that are strictly associated to the given socket.
Legacy: If you receive CURLM_CALL_MULTI_PERFORM, this basically means that you should call curl_multi_socket(3) again, before you wait for more actions on libcurl's sockets. You don't have to do it immediately, but the return code means that libcurl may have more data available to return or that there may be more data to send off before it is "satisfied".
In modern libcurls, CURLM_CALL_MULTI_PERFORM or CURLM_CALL_MULTI_SOCKET should not be returned and no application needs to care about them.
2. Set the socket callback with CURLMOPT_SOCKETFUNCTION(3)
3. Set the timeout callback with CURLMOPT_TIMERFUNCTION(3), to get to know what timeout value to use when waiting for socket activities.
4. Add easy handles with curl_multi_add_handle()
5. Provide some means to manage the sockets libcurl is using, so you can check them for activity. This can be done through your application code, or by way of an external library such as libevent or glib.
6. Wait for activity on any of libcurl's sockets, use the timeout value your callback has been told
7, When activity is detected, call curl_multi_socket_action() for the socket(s) that got action. If no activity is detected and the timeout expires, call curl_multi_socket_action(3) with CURL_SOCKET_TIMEOUT