GLUTGAMEMODEGET

Section: C Library Functions (3)
Updated: LOCAL
Page Index

BSD mandoc
 

NAME

glutGameModeGet - Return the value of a game mode parameter  

LIBRARY

OpenGLUT - gamemode  

SYNOPSIS

In openglut.h Ft int Fn glutGameModeGet GLenum pname  

PARAMETERS

Bf Em
 pname Ef
     The parameter value to be returned  

DESCRIPTION

Bf Sy
 pname Ef
 is one of:


 -  Bf Sy
 GLUT_GAME_MODE_ACTIVE Ef
 
Return non-zero if we are presently in gamemode.


 -  Bf Sy
 GLUT_GAME_MODE_POSSIBLE Ef
 
Return whether the requested gamemode settings are viable. (May also actually change the mode?) Does not necessarily tell you whether entering gamemode will have any effect.


 -  Bf Sy
 GLUT_GAME_MODE_WIDTH Ef
 
Return the game mode width. (in pixels)


 -  Bf Sy
 GLUT_GAME_MODE_HEIGHT Ef
 
Return the game mode height. (in pixels)


 -  Bf Sy
 GLUT_GAME_MODE_PIXEL_DEPTH Ef
 
Return the game mode pixel depth. (in bits)


 -  Bf Sy
 GLUT_GAME_MODE_REFRESH_RATE Ef
 
Return the game mode vertical refresh frequency. (in Hz)


 -  Bf Sy
 GLUT_GAME_MODE_DISPLAY_CHANGED Ef
 
Return non-zero if we are presently in gamemode. (Same as Bf Sy
 GLUT_GAME_MODE_ACTIVE.) Ef
 

If Bf Sy
 pname Ef
 is unknown, a warning is printed and a value of
 -1 is returned.

 

TODO

Documentation

OpenGLUT intrepretation of GLUT_GAME_MODE_DISPLAY_CHANGED

 

SEE ALSO

glutGameModeString(3) glutEnterGameMode(3) glutLeaveGameMode(3) glutGameModeGet(3)


 

Index

NAME
LIBRARY
SYNOPSIS
PARAMETERS
DESCRIPTION
TODO
SEE ALSO
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